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Please Read This Entire
Page. A Detailed List Of Rules Is At The Bottom
Of This Page.
General ONLINE Event Rules:
-Rules are subject to change at
anytime, so make sure you check often!
-Staff abuse will NOT be
tolerated whatsoever in any form, be it
harassing, messaging or on the forums!
Actions may include instant termination
from tournament or Banned from future
events (Online or Local)
-Verbally abusing other teams and/or
players is unacceptable. This includes
but is not limited to the use of foul
or degrading language during the
tournament. If you are unable to be
respectful to any player, team or UGL
staff member, you and/or your team risk
penalties
-Once a Team name and roster is made
and registered on our homepage it is
FINAL! So make sure the team name you
want with the roster you have is
correct!
-Team names are subject to change,
please be appropriate!
Roster:
-It is both teams
responsibility to verify the eligibility of all
players playing in the match prior to starting.
DO NOT start play if the team roster is
incorrect. The team with the ineligible player
will face forfeiture of the match. Any team
found abusing this rule to attempt to avoid a
loss will be subject to additional penalties.
Before submitting your claim of an ineligible
player, you must have allowed the required 15
minutes from match start time, or the required
time between rounds/maps.
-The following outlines our policies on
eligible rostered players:
1. Players are permitted to be one
only one team during an online event.
2. All roster spots must be comprised
of only one valid gamertag. Spelling and spaces
must be exact, but does not need to be case
sensitive.
3. Gamertags may not contain foul
language, disparaging remarks, hateful or
racist names.
- If an ineligible player is participating in
the match at any time, the following actions
should be taken:
1. First, please try to contact an
available staff member to resolve the issue.
2. If none are available, please take
adequate proof the ineligible player, and email
a UGL Staff member immediately. Emails
submitted after the match is not valid!
Matches:
- Matches will be
played on a best of 3 basis.
- The Championship Match will be a best of 5
series.
- Teams are responsible for playing the
designated maps and game types set for that
round.
- UGL Game types and UGL Maps are required for
tournament play. For UGL Maps and Game types
please visit
UGL Gametypes
No-Shows:
- Failure to show for a scheduled match will
result in an automatic forfeit!
- A team has a 15 minute grace period to
show-up with the number of eligible teammates
indicated in the match details, and be ready to
start the match. Failure to do so will result
in a forfeit!
- To receive a no-show win, you must email a
UGL Staff member within 45 minutes of the
scheduled match time. You must also include the
bungie link of the match to prove you where
there!
Reporting:
- Both teams are responsible for emailing a UGL
Staff Member the match results within 30
minutes of its completion, with the Bungie link
of all matches played.
- If there is an
email disputing the results, the team that
loses the dispute will face penalties. If a
team is found to have multiple disputes or
fails to email match results, the team will be
sunject to penalties.
- Matches that go
unreported by one team will be updated
automatically. Matches that go unreported by
both teams will be disputed automatically, and
an email is required to resolve the dispute.
- Any team
found to report as the winning team before the
match is played or before the
match is completed will be subject to
penalties.
Cheating:
- We have a zero tolerance policy for cheating,
and teams are subject to penalties if they are
found cheating.
- "Glitching" and abusing the In-Game mechanics
in any way is not tolerated. We do not allow
cheaters to compete online with UGL
-
If
there is any proof of “Bot Net” use “Packet
Flooding” or any other means of cheating will
result in an automatic ban and termination of
online competition .
Hosting:
Host will be determined on a first come first
serve basis. The first 64 teams to register
online will be given host. The last 64 teams
will have host the second game only.

|
|
UGL
Team Slayer |
UGL FFA |
|
Primary
Weapon |
Battle Riffle |
Battle Riffle | |
Shield Recharge Rate |
90% |
90% | |
Damage Modifier |
110% |
110% | |
Player Speed |
110% |
110% | |
Radar |
Off |
On | |
Suicide Penalty |
-1 |
-1 | |
Betrayal Penalty |
-1 |
-1 | |
Time Limit |
15 |
15 minutes | |
Vehicle Set |
no vehicles |
no vehicles | |
Score to Win |
50 |
unlimited | |
Respawn Time |
5 seconds |
5 seconds |
Game Rules
1. No leaving the normal boundaries of
a map.
2. No going onto the upper ledges
behind the glass on Construct.
3. No going onto the ramp below the map
on Construct.
4. No going onto the top center
structure on Guardian.
5. No going onto the high ledge at the
sniper tower on Guardian.
6. No going onto the ledge behind the
blue ramp on Guardian.
7. No going onto the ledge around the
edges of top yellow on Guardian.
8. No going into the small crack in
front of blue entrance on Guardian.
9. No going onto the tree between
bottom yellow and bottom blue on
Guardian.
10. No going under the conveyor belt on
Narrows.
11. No going under the short ramp on
The Pit.
12. No going into the attic above the
bases on the Pit.
13. No use of the Elite Armor
Classification.
14. No looking at an opposing Team’s TV
or projected screens by Players or
Coaches at ANY TIME.
15. No quitting out of a Team Slayer
Game.
16. No
placing the oddball out of reach.
Throwing the oddball below the Map in
order to cause a “Play Ball” is legal.
17. The higher seeded Team must play as
the Red team and the lower seeded Team
must play as the Blue team.
18. Quitting from
a non-Team Slayer Game, before it has
ended, without referee’s permission
will leave your Team shorthanded or
result in a Forfeit if all 4 Players
quit.
19. Incorrectly ending a Game without
referee’s permission will result in a
Forfeit.
20. No Warm-Up Games may be played
outside of scheduled Warm-Up periods.
21. During scheduled Warm-Up periods
the winners can stay, but the losers
must get up.
22. During scheduled Warm-Up periods,
Teams still active in the Event have
priority over open Stations.
23. When Players are given the option
of using Full-Screen, Teams can use 1-2
TVs.
24. Players may not raise the volume of
a TV above 30. This rule doesn’t apply
to Players using headphones.
25. In the case of an Xbox 360/TV
malfunction,it is the player's
responsibility to deal with it with no
restart of the game.
26. Games started without the approval
of a referee will be restarted.
27. All matches will be announced 5
minutes before their scheduled start
time. For any FFA match, if a
player fails to report to his/her
station on time, all games will start
as scheduled and the player will have
to join the game "in progress".
Any Team failing to report to
its station
at a scheduled start time will record a
lost for the first game after a 15
minute grace period.
An announcement
will be made.
After another 5 minutes elapses,
a Team will forfeit their Best of 3
Game Match
or the 2nd Game
of their Best of 5 Game Match. 5
minutes after the announcement, a Team
will forfeit their Best of 5 Game
Match.
28. Ties in the
FFA will be broken based on the the
kill to death ratio. If a second tie
breaker is needed, the player with more
assists will be scored higher.
29. At the
completion of each match, all players
are to remain seated until an MDIG
employee has recorded the score and
each player has agreed to their score.
30. When player that lags out within 30
seconds of the start of a game, the
game must be restarted.
Disqualification
1. Breaking any of Rules #1-16 will
result in a Forfeit of the Game.
2. Breaking any of Rules #18-19 will
result in a Foul. Fouls stay with a
Team throughout the Event. Two Fouls
during one Game will result in a
Forfeit of the Game. Once a Team
reaches two Fouls, each additional Foul
will result in a Forfeit of the Game.
3. Any sign of cheating may result in a
Forfeit of the Game and possible
ejection.
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Illegal Controllers
1. Any controller with Turbo
or wireless
capabilities.
Rules
Of Conduct
1. No tampering with equipment owned by
MD Interactive Gaming. Anyone suspected
of tampering with our equipment will be
disqualified and escorted out of the
building.
2.
When signing onto a play station, only
edit the account name. Do not delete
the existing accounts and do not create
new accounts.
3.
Do not install anything on our
machines.
4.
Do not remove any game CDs from our
machines.
5. No food or drinks allowed on tables.
6.
MDIG has zero tolerance for physical
violence, which includes, but is not
limited to, throwing objects at another
player, hitting or pushing another
player, or spitting at another player.
7. No
obscene language or gestures will
be tolerated although we do allow
moderate trash talking directed at your immediate opponent. Aggressive
verbal interaction beyond a match
will not be tolerated. Players deemed
to be out of control, will be warned
one time by an MDIG employee before
being disqualified.
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Addrress all tournament
rule inquiries to;
Devin Sullivan, Co-Partner
XBox Gamer Tag: "peace on3"
(585) 313 7157
peaceon3@gmail.com |