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 Please Read This Entire Page. A Detailed List Of Rules Is At The Bottom Of This Page.

General ONLINE Event Rules:

-Rules are subject to change at anytime, so make sure you check often!

-Staff abuse will NOT be tolerated whatsoever in any form, be it harassing, messaging or on the forums! Actions may include instant termination from tournament or Banned from future events (Online or Local)

-Verbally abusing other teams and/or players is unacceptable. This includes but is not limited to the use of foul or degrading language during the tournament. If you are unable to be respectful to any player, team or UGL staff member, you and/or your team risk penalties

-Once a Team name and roster is made and registered on our homepage it is FINAL! So make sure the team name you want with the roster you have is correct!

-Team names are subject to change, please be appropriate!

Roster:

-It is both teams responsibility to verify the eligibility of all players playing in the match prior to starting. DO NOT start play if the team roster is incorrect. The team with the ineligible player will face forfeiture of the match. Any team found abusing this rule to attempt to avoid a loss will be subject to additional penalties. Before submitting your claim of an ineligible player, you must have allowed the required 15 minutes from match start time, or the required time between rounds/maps.

-The following outlines our policies on eligible rostered players: 

    1. Players are permitted to be one only one team during an online event.

    2. All roster spots must be comprised of only one valid gamertag. Spelling and spaces must be exact, but does not need to be case sensitive.

    3. Gamertags may not contain foul language, disparaging remarks, hateful or racist names.

- If an ineligible player is participating in the match at any time, the following  actions should be taken:

    1. First, please try to contact an available staff member to resolve the issue.

    2. If none are available, please take adequate proof the ineligible player, and email a UGL Staff member immediately. Emails submitted after the match is not valid!

Matches:

- Matches will be played on a best of 3 basis.

- The Championship Match will be a best of 5 series.

- Teams are responsible for playing the designated maps and game types set for that round.

- UGL Game types and UGL Maps are required for tournament play. For UGL Maps and Game types please visit UGL Gametypes

No-Shows:

- Failure to show for a scheduled match will result in an automatic forfeit!

- A team has a 15 minute grace period to show-up with the number of eligible teammates indicated in the match details, and be ready to start the match. Failure to do so will result in a forfeit!

- To receive a no-show win, you must email a UGL Staff member within 45 minutes of the scheduled match time. You must also include the bungie link of the match to prove you where there!

Reporting:

- Both teams are responsible for emailing a UGL Staff Member the match results within 30 minutes of its completion, with the Bungie link of all matches played.

- If there is an email disputing the results, the team that loses the dispute will face penalties. If a team is found to have multiple disputes or fails to email match results, the team will be sunject to penalties.

- Matches that go unreported by one team will be updated automatically. Matches that go unreported by both teams will be disputed automatically, and an email is required to resolve the dispute.

- Any team found to report as the winning team before the match is played or before the match is completed will be subject to penalties.           Cheating:                                                                        - We have a zero tolerance policy for cheating, and teams are subject to penalties if they are found cheating.                                 - "Glitching" and abusing the In-Game mechanics in any way is not tolerated. We do not allow cheaters to compete online with UGL       -  If there is any proof of “Bot Net” use “Packet Flooding” or any other means of cheating will result in an automatic ban and termination of online competition .                                                                   Hosting:

Host will be determined on a first come first serve basis. The first 64 teams to register online will be given host. The last 64 teams will have host the second game only.

 

                                           

 

UGL Team Slayer

UGL FFA

Primary Weapon Battle Riffle Battle Riffle
Shield Recharge Rate 90% 90%
Damage Modifier 110% 110%
Player Speed 110% 110%
Radar Off On
Suicide Penalty -1 -1
Betrayal Penalty -1 -1
Time Limit 15 15 minutes
Vehicle Set no vehicles no vehicles
Score to Win 50 unlimited
Respawn Time 5 seconds 5 seconds

Game Rules

1. No leaving the normal boundaries of a map.
2. No going onto the upper ledges behind the glass on Construct.
3. No going onto the ramp below the map on Construct.
4. No going onto the top center structure on Guardian.
5. No going onto the high ledge at the sniper tower on Guardian.
6. No going onto the ledge behind the blue ramp on Guardian.
7. No going onto the ledge around the edges of top yellow on Guardian.
8. No going into the small crack in front of blue entrance on Guardian.
9. No going onto the tree between bottom yellow and bottom blue on Guardian.
10. No going under the conveyor belt on Narrows.
11. No going under the short ramp on The Pit.
12. No going into the attic above the bases on the Pit.
13. No use of the Elite Armor Classification.
14. No looking at an opposing Team’s TV or projected screens by Players or Coaches at ANY TIME.
15. No quitting out of a Team Slayer Game.

16. No placing the oddball out of reach. Throwing the oddball below the Map in order to cause a “Play Ball” is legal.
17. The higher seeded Team must play as the Red team and the lower seeded Team must play as the Blue team.
18. Quitting from a non-Team Slayer Game, before it has ended, without referee’s permission will leave your Team shorthanded or result in a Forfeit if all 4 Players quit.

19. Incorrectly ending a Game without referee’s permission will result in a Forfeit.  
20. No Warm-Up Games may be played outside of scheduled Warm-Up periods.
21. During scheduled Warm-Up periods the winners can stay, but the losers must get up.
22. During scheduled Warm-Up periods, Teams still active in the Event have priority over open Stations.
23. When Players are given the option of using Full-Screen, Teams can use 1-2 TVs.
24. Players may not raise the volume of a TV above 30. This rule doesn’t apply to Players using headphones.
25. In the case of an Xbox 360/TV malfunction,it is the player's responsibility to deal with it with no restart of the game.
26. Games started without the approval of a referee will be restarted.
27.
All matches will be announced 5 minutes before their scheduled start time. For any FFA match,  if a player fails to report to his/her station on time, all games will start as scheduled and the player will have to join the game "in progress". Any Team failing to report to its station at a scheduled start time will record a lost for the first game after a 15 minute grace period. An announcement will be made. After another 5 minutes elapses,  a Team will forfeit their Best of 3 Game Match or the 2nd Game of their Best of 5 Game Match. 5 minutes after the announcement, a Team will forfeit their Best of 5 Game Match.

28. Ties in the FFA will be broken based on the the kill to death ratio. If a second tie breaker is needed, the player with more assists will be scored higher.

29. At the completion of each match, all players are to remain seated until an MDIG employee has recorded the score and each player has agreed to their score.

30. When player that lags out within 30 seconds of the start of a game, the game must be restarted.

Disqualification


1. Breaking any of Rules #1-16 will result in a Forfeit of the Game.
2. Breaking any of Rules #18-19 will result in a Foul. Fouls stay with a Team throughout the Event. Two Fouls during one Game will result in a Forfeit of the Game. Once a Team reaches two Fouls, each additional Foul will result in a Forfeit of the Game.
3. Any sign of cheating may result in a Forfeit of the Game and possible ejection.

 

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Illegal Controllers


1. Any controller with Turbo or wireless capabilities.

 

Rules Of Conduct


1. No tampering with equipment owned by MD Interactive Gaming. Anyone suspected of tampering with our equipment will be disqualified and escorted out of the building.

2. When signing onto a play station, only edit the account name. Do not delete the existing accounts and do not create new accounts.

3. Do not install anything on our machines.

4. Do not remove any game CDs from our machines.

5. No food or drinks allowed on tables.

6. MDIG has zero tolerance for physical violence, which includes, but is not limited to, throwing objects at another player, hitting or pushing another player, or spitting at another player.

7. No obscene language  or gestures will be tolerated although we do allow moderate trash talking directed at your immediate opponent. Aggressive verbal  interaction beyond a match will not be tolerated. Players deemed to be out of control, will be warned  one time by an MDIG employee before being disqualified.

 

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Addrress all tournament rule inquiries to;
Devin Sullivan, Co-Partner
XBox Gamer Tag: "peace on3"                                                          (585) 313 7157

peaceon3@gmail.com

 

 

 

 

 

 

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